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ZA’s revolutionary battle system changes

There are several major changes with Pokémon Legends: ZABut there is one in particular that excites me extremely, especially after spending thousands of hours with the franchise. The next basic game of the series will bring you back to Lumiose City, in the Kalos region. You will also see the return of the mega of mechanical evolutionIncluding mega developments, like Mega Hawlucha Pokémon Legends: ZA.

In many ways, the game will be a return to generation 6 matches, Pokémon X and Ybut He will also have new features, many of which are inspired by more recent entries from the series. Legends: Arceus“ Noble Pokémon, for example, is replaced by mega pokémon thug Legends: ZA. They should operate in a similar way, but they will also have unique battle mechanisms.

Pokémon Legends: ZA’s battle system will radically change

The game can delete accuracy and escape

Mega Ampharos and Gogoat Battle in Pokemon Legends ZA.

Perhaps one of the greatest changes that occurs will be the series of changes in the battle system in Pokémon Legends: ZAEspecially when you analyze it from the point of view of the whole franchise. Unlike one of the front games before, The upcoming game will completely remove the movementsallowing you to use a movement indefinitely. Instead, the use of movements will be dictated by the care for charging time.

In addition to that, Pokémon will not be static while fighting on the ground. In Legends: ZAYou can control the position of your Pokémon on the battlefield, allowing them to dodge the movements and choose where to attack in real time. This, in turn, should lead to the end of precision and evasivity statistics, at least for this gameAs you will be responsible for targeting and avoiding attacks.

I am excited for Pokémon Legends: the reworked battle system of Za

Real -time elements change the classic battle system

Pokemon Legends Za Mega Evolution showing an absolute Evolue Mega.
Pokemon Legends Za Mega Evolution showing an absolute Evolue Mega.

This can be a controversial change, in particular from a competitive point of view, where statistics are the most important aspects of your construction. However, I am satisfied with this revolutionary change in the combat system in Pokémon Legends: ZA. Even if the essence of battles will remain roughly the same, this will give more real value to the way you fight and make decisions on the ground.

With changes, I expect the battles to feel more dynamic, and you will have to make much more reactive thought rather than one preemptive planning. While generation 9 stood out with the introduction of a really open card in Scarlet and VioletBased on the open world zones of people 8 Legends: Arceusthis altered interpretation of the combat system planned for Legends: ZA May be the most innovative characteristic for decades.

The basic games of the franchise were strictly shotEven with the more modern games featuring the let’s go! mechanic. In Legends: Arceus And Scarlet and VioletAt the start of a battle, you would be attracted to the classic turn -based system system which has always been present. Certainly, Legends: Arceus To the agile and strong styles mechanic, as well as important changes to statistics.

In the meantime, Scarlet and Violet Understands the Térastal phenomenon, which allows you to transform one of your Pokémon. Anyway, I see the new elements in real time applied to battles as the most important in years, Because it is very disruptive of the original Pokémon Formula, offering a breath of fresh air, while retaining this great feeling of the turn to which we used.

Pokémon Legends: ZA may not define the standard for generation 10

Battle changes may not be added to the next games

Pokemon Legends Za's Chikorita is in combat, ordered by a coach behind.
Pokemon Legends Za’s Chikorita is in combat, ordered by a coach behind.

As excited as I am for the new version of battles that will arrive with the release of Pokémon Legends: ZAI am not convinced that this will become a basic food in the basic games of the series, and, therefore, I do not think that we will see it in the Games of Generation 10. As mentioned, It is an important and disruptive change in the formulaAnd I don’t think Nintendo will stand for future games.

The precise construction of the statistics plays a huge role in the competitive scene, and it is too radical to see the PP, the precision and the evasivity deleted at the same time from the basic games in the future. I would love to see the next games of the series keep its new approach to the open world, combined with the elements in real time of the battles, but it can change Pokémon in something completely differentAnd Nintendo may not be ready to take this step.

For example, special statistical changes occurred in Pokémon Legends: Arceuswhich was a fantastic way to fight Scarlet and Violet. In the same way, These new battle changes in Legends: ZA Probably won’t do their way in generation 10.

Of course, there is a chance that the mechanisms are very successful to the point that Nintendo has no choice but to implement them as a basis through the franchise in the future. For the moment, it is a little too early to say what the future of the series will look like in relation to the coming game, but when I consider that the battle changes in Pokémon Legends: ZAI find myself more excited than ever.


Pokemon-Za-Cover-Art ---1.jpg

Pokémon Legends: ZA


Released

October 16, 2025

ESRB

Everyone 10+ / Fantastic violence, purchases at stake

Developer (s)

Game Freak, Creatures Inc.

Publisher (s)

Nintendo, The Pokemon Company

Engine

Owner

Multiplayer

Online multiplayer

Prequel (s)

Pokémon X, Pokémon y

Franchise

Pokemon

Number of players

1 to 4 players (online)



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