Latest Trends

The most important thing that must be balanced in Battlefield 6 is not the weapons – these are the attachments

Rory Norris, guides writer

(Image credit: future)

Last week, I was: Play too much from the open beta of the battlefield 6.

This week, I was: Cry the loss of the open beta of the battlefield 6, at least until next weekend, after which I will have to survive until the full release in October.

Unlike Battlefield 2042, Battlefield 6 just feels RIGHT. He has this grainy style of older games, with more targeted cards, the courses have returned (probably in their best shape), and the manipulation of weapons is better than ever. After having seen a bunch of disturbing clips making the rounds before being practical with the open beta version, I feared the worst: these weapons would feel like lasers, lacking in hindsight and personality to distinguish each. This is generally what I feel about BF2042 and modern games Call of Duty, where all weapons simply mix in an indistinct blob.

What Battlefield 6 is fine, at least with the selection of firearms available in beta is that each weapon feels separate. The M433 is very different from the NVO-228E, the SGX stands out from the PW7A2, and so on. Each weapon has a completely different sensation thanks to its hindsight, its fire rate and its overall manipulation. Well, at least by default.

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button