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The Last of Us director left Naughty Dog after the studio settled into a “paradigm” for how to make a specific type of game: “I just don’t have it in me.” I would make a lot more money if I did! »

The Last of Us director Bruce Straley has given his most personal and detailed explanation for why he left Naughty Dog in 2016, citing “repetition” of the studio’s established game design as one of the main reasons for his departure.

“I’ve been here 18 years. That’s a long time for anyone to be anywhere,” Straley told Polygon. “I think I was instrumental in building this brand and these titles, and I had a really incredible experience with these teams. But I felt like I was answering the same questions over and over again.

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