The developer of Rockstar Games reveals GTA trailer secrets

A former Rockstar game developer offered an interesting overview of how the developer makes his beloved self-flying trailers. While most companies generally have conferences or appearances of Big Blow Out in things like Summer Game Fest, The Game Awards or Gamescom, Rockstar has a story of doing things differently. There was a time when Rockstar Games had a presence at the E3, because the studio had a huge stand in 2005 to promote Intimidator,, Warriorsand broadcast announcements for the already published Grand Theft Auto: San Andreas. The following years have attenuated things, but they announced games like Grand Theft Auto IV and PS3 exclusivity canceled Agent to press conferences E3.
However, since then, Rockstar has become a very elusive entity that succeeds in doing things at its own pace. There is no need for flashy press conferences when you can have the news cycle for a random week in May. Anyway, we still don’t know how Rockstar markets their games. Everyone has their own expectations according to the previous models and history, but Rockstar showed with GTA 6Marketing that he does not want to be predictable. After the announcement of the first trailer in advance and finally disclosed, GTA 6 Trailer 2 and a cargo of screenshots were abandoned at random without prior warning. Fans were even caught up in GTA 6 had just been delayed on days before.
Despite the high level of secret, he is apparently well known in Rockstar when a trailer is assembled for a new game. During an interview with Kiwi Talkz, David O’reilly, a former employee of Rockstar Games on who worked on GTA 5,, Red Dead Redemption 2and a part of GTA 6 noted that a new trailer becomes a priority when it is underway.
“When a trailer comes out, it’s a big problem,” said O’Reilly, “everyone knows and if there is a bug for a thing focused on the trailer, it’s the number one priority. Everything is in just like:” It’s a Bug of the trailer. “When it comes out, it’s quite exciting or maybe you don’t even know and it’s like” Oh the trailer has just fallen! “”
It seems that a lot of work is polishing the game to make it as beautiful as possible for a trailer. O’Reilly also noted that when a trailer is manufactured, the team looks at where she wanted to put the camera for certain shots, then the hyper-nick to the point to bring everything in the frame while just outside the view may not be close to finished.
“When you make a trailer, they look where the camera will be and everything that is in this point of view becomes madly polished,” he said. “Everything that is not in this point of view is not yet madly polite, so the whole world is not like that. You focus on the areas of the trailer. This is the projection of what the whole game will be. [between] The trailer and the last match. You cannot consider this as “it’s locked now and that’s how the final game will be, and this tree will be there when it was released”. You cannot look at it like that because you ask the company to show you the last game in a trailer when it is not finished. It is unreasonable to choose the trailers and the final product, like so many people. »»
It is interesting to hear how the work on a collaboration trailer for a game like GTA 6 in fact the east. Although a trailer can compile a lot of finished film, a trailer for a video game probably requires additional efforts from the team, so it seems more finished than the rest of the game and can make a significant impression. The point of O’Reilly only focusing on the things that can be seen is true. The very first trailer of GTA 5 It was great at the time, but if you go back and look at him forced by image, you can see the lack of details in the distance.
There are even some photos where you can distinguish the unfinished parts of the world while the cars take place in the abyss. It is probably not supposed to be decomposed camera by image in high resolution or with hindsight where we know what San Andreas is supposed to look like in the game. Anyway, it is an interesting peak behind the very secret curtain of Rockstar.



