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The creator of Space Invaders says that the developers are “more and more awaited to listen to the sales team”, but the creation of games “must be designed in a creative way”

The creator of Space Invaders, the classic of the Arcade game about the abandonment of invading UFOs, thinks that the development of the game “must be designed in a creative way first” at a time when the teams are more than ever forced to “listen to the sales team”.

Addressing Time Extension, Tomohiro Nishikado, space invaders, recalled a period in the game industry where most of his work “was transferred to mass production once finished”, and there was much less general costs than there is now.

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