Entertainment News

Don’t worry, PowerWash Simulator 2 brings the ridiculous and shiny tradition back

As anyone who played the PowerWash simulator will tell you (your mileage can vary), it has one of the best traditions, because fromsoftware has become enigmatic about a king / dragon / sorcerer with a large hat at the back of a parchment of spell. In the midst of all this sparkling, that brought us mysteriously missing cats, doubtful politicians, Hollywood heroes of golden age, entrepreneurs of enterprising toilets, long -lost Atlantic civilizations, and more. It is therefore Big Hoorahs throughout the developer Futurlab confirms that there will be much more from where it comes from his next PowerWash Simulator 2.

FutureLab spoke of traditions in the first of his Powerwash Simulator 2 developer blogs, confirming that his suite resumes several years after the events of the first game. In this new courageous post-volcano world, the ancient statue activated towards the end of the first match continued to radiate its huge laser day and night, against the local residents of Caldera. They are not particularly happy that it is a paranormal hotspot either.

Meanwhile, the life of our beloved powerwasher protagonist continues. “Obviously, it was great to get involved in the prevention of an apocalyptic volcanic eruption by washing the temple of the sea of ​​an ancient civilization, but saving the world does not always pay the bills,” explains the Futurlab Mark writer. “So they continued to get their heads to save for a new chic home base, in which they have just moved in as the new game begins.”

Here is PowerWash Simulator 2’s Reveal Trailer.watch on YouTube

But the new seats are not cheap, and the power washer will have to hit the road and finish more pipes based on pipes if it wants to win enough to buy the equipment it should sell. New jobs, of course, mean that New Lore and the players will find a Caldera County card and brush at the base – which serves as a center in the continuation of Futurlab – which will be slowly decorated with newspaper extracts while the career mode continues. “It will fill some [lore] Gaps and help players to stay invested in history without friction, “said Mark.

“”[In PowerWash Simulator 1, the lore’s] The greatest weakness – that it was not necessary at all, made no requirements of the player and made no difference in the basic game experience – turned out to be his greatest strength. It meant that we could make ourselves a little wild with it. At the end of the career mode, there was a synergy between the two, the story helping to inform these last levels. It is unlikely that the game would have finished cleaning a UFO and Atlantis without history to justify it, although the latter has always been the planned end point. “”

“For Powerwash Simulator 2”, continued Mark, “we adopted the same approach. The main consideration when choosing jobs is always game mechanisms – it would be interesting and satisfactory washing experiences? Then, we started with a story and let it flow and inform some of the levels.” And if you want to know more about these levels, Futurlab says he will have more to say in his next developer blog – although the previous projections have at least revealed that the players will spark the bubbling bits of a float, a tram and a teapot house.

“It was a real joy and a privilege to write for Powerwash Simulator 2,” concluded Mark in the post of Futurlab, “and we hope that tradition is hungry among you appreciate where we went with it.”

Powerwash Simulator 2 does not yet have a release date, but it arrives on PC, PlayStation 5, Xbox Series X / S, and possibly change 2 later this year. Those who are looking for something to kill while waiting can always come back to the first game, which recently added the Muckingham dessert fair as a new step to clean in a free update.

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button