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Despite “very positive” steam reviews, this open world game has a blatant problem that players cannot ignore

One of the most evaluated games in Steam last month is Dune: AwakeningThe MMORPG of science Dune novels. With the popularity of Cinematographic Adaptations by Denis Villeneuve, Dune And Dune: Part 2This game seeks to dive players as personalized characters on the World Arrakis desert. Although this game has robust survival and RPG mechanics, fans have noticed a functionality that holds it back.

Currently, Dune: Awakening has a favorable score of 78 on MetacriticMainly for its solid survival systems and its magnificent open world. Many players have discovered tons of nuances on the planet Arrakis, including references to novels and films in stories, places and characters. Despite a large and incredibly useful tutorial, players found content later in the game much less impressive than its first chapters.

Dune: Awakening has frustrated players for end -of -game content

Finally and the competition creates an aggravating version

While the initial steps of Dune: Awakening are very convincing, The players had many complaints concerning the end of the MMORPG game. To begin with, the craft systems for the end of the game are a large part of the interesting obsolete survival mechanisms after a while. The Sands of the Arrakis desert make a complex and deep world, but once you have built the means to travel it without risk, it loses a large part of its mysterious radiance.

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When you buy more equipment and weapons in Dune: Awakening During the end of the game, you will quickly see that the game is not designed in the best way for the size of the items. You only have eight lean slots on your hot bar to quickly access the materials, so It is difficult to manage your inventories while you continue to play. With the amount of weapons and tools that you must finally use often, part of the version simply becomes a bicycle between what you have.

THE The end of the game also removes one of the most interesting threats to your character – Shai -Hulud. The solid sand worm is a persistent danger for your character, even if you create vehicles like sand to cross the desert faster. With enough time, however, an artisanal ornithopter allows you to fly over the creature as if it were never there, trivializing a unique part of the open world.

The deep desert is the worst nightmare of an MMO player

Constant forced online pvp leads to brutal battles

That said, all survival focused games finally have ways to automate the risks that players are facing at the start. What makes Dune: Awakening A little frustrating is how craftsmanship works at the end of the game, in particular with regard to an area. The section of the deep desert of the card in play strengthens players in an online PVP zone to collect important materials necessary to create many important items at the end of the game.

Originally, the PVP of the deep desert was considered “optional” In Dune: Awakeningwhich can be in certain areas more PVE than anything. However, given the way in which the location of the deep desert is reset each week, meeting other hostile players is inevitable.

Since the deep desert is only online, You must interact and sometimes fight players to obtain the rarest resources of the game. In some cases, I had to face maximum level 200 characters to obtain a small amount of titanium that I should return to the deep desert to resume later. Each element having a long time reappearing, it can be brutal to fight other players all the time to obtain crumbs as a result of your efforts.

To make matters worse, you cannot group yourself with too many friends to meet the challenges of the deep desert in a group. The deep desert only authorizes three allies to join you in the expeditionsThe mini-map does not even follow them once you have reached the area. The combat system will also accidentally target your companions instead of enemies, leading to frustrating combat meetings.

Solo modes can keep an audience around

Some small changes could extend players longer

A character of Dune: Awakening with blue spice eyes before Arrakis.

Personalized image by Ben Brosofsky

Although it takes a while to reach Dune: AwakeningEnd of game obstacles, adjusting them could keep players longer. Even now, Game developers have considerably increased the number of PVE zones in the deep desertMake sure that players do not always have to get involved with PVP. By improving the reappearance times of rare items, this could also reduce the end of game grinds, giving players more reasons to travel in this Arrakis part.

Other solo content adjustments can also be well received by players, such as new enemy types or locations in general survival mode. If Shai-Hulud is no longer a threat, players may then face the flying ornithoptera controlled by hostile enemies of AI. Keeping a certain degree of difficulty at the end of the game will allow players to search to create better equipment And accept the inevitable MMO Grind.

The reallocation of important resources for the PVE and PVP areas will also allow players to play the game solo, rather than forcing them to strange guild and combat systems. Most accent Dune: Awakening Put in its strong survival mechanics, the better the end of the game to start the concerns of the players.


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Dune: Awakening

Systems

PC-1

7/ 10

Released

June 10, 2025

Developer (s)

FunCom

Publisher (s)

FunCom

Engine

Unreal engine 5

PC release date

June 10, 2025

Xbox X series release date | S

May 20, 2025

PS5 release date

May 20, 2025



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