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Marvel Rivals Patch Notes version 20251106 _Marvel Rivals

Greetings, rivals!

We are excited to announce the next patch available on November 6th2025, at 09:00:00 (UTC)! This update will be rolled out seamlessly, with no server downtime required! Simply log in after updating and get straight back into the action.
Here’s what’s coming in this patch:

New in store

1. Wolverine – Dog Brother X Pack
Available from: November 7, 2025, at 02:00:00 (UTC)

Marvel Zombies

Thanks to all of your incredible community feedback, we’ve decided to extend the current Marvel Zombies event until December 5th2025, at 09:00:00 (UTC)!
We want everyone to have more time to try different heroes, experiment with various building strategies, and enjoy the fun of fighting the undead.

Optimizations coming next week:
1. New Solo Challenge Leaderboard: Progress based on your hero’s performance in Solo Races.
2. Clear hero-based rewards: include epic quality units and titles!

We’ve adjusted some effects of Khonshu’s Blessings for Thor, Jeff the Land Shark, The Punisher, and Magik to better match the pace and duration of the intended challenge.

Blessing balance adjustments:

Thor – Thunder Formation Build

I Thunder Formation Lv. 3 New effect: Receive 15% damage reduction.
I Ionic Shield:
Ø Blue: Increases HP regeneration per second from 50 to 75.
Ø Purple: Increases HP regeneration per second from 100 to 150.
Ø Gold: Increases HP regeneration per second from 200 to 300.
I Torrent of thunder
Ø Purple: Increases the continuous increase in charged collision damage when consuming additional energy from 8% to 12%.
Ø Purple: Increases the continuous increase in charged collision damage when consuming additional energy from 18% to 27%.

Thor – Rune Awakening Build

I The power of the Father of all
Ø Blue: Increases Mjolnir Bash’s damage increase in Normal and Awakening Rune states from 5% to 8%.
Ø Purple: Increases Mjolnir Bash’s damage increase in Normal and Awakening Rune states from 18% to 28%.
Ø Gold: Increases the damage increase of Mjolnir Bash in normal and Awakening Rune states from 35% to 65%.

Magik – Phantom Edge Construction

I Devouring Seal
Ø Purple: Increases Soul Mark damage from 6% to 8%.
Ø Gold: Increases Soul Mark damage increase from 12% to 16%.

Magik – Darkchild Build

I The Devil’s Mandate
Ø Blue: Increases the damage increase of Soulsword and Eldritch Whirl in Darkchild form from 20% to 40%.
Ø Purple: Increases the damage increase of Soulsword and Eldritch Whirl in Darkchild form from 35% to 70%.
Ø Gold: Increases the damage increase of Soulsword and Eldritch Whirl in Darkchild form from 80% to 160%.

I Massacre Festival
Ø Gold: Increase the KO damage increase over 2 seconds from 1% to 2% and increase the cap from 100% to 200%.

I Immortal Demon
Ø Purple: Increases the conversion rate bonus of Power of Limbo from 2% to 3%.
Ø Gold: Increases the conversion rate bonus of Power of Limbo from 4% to 6%.

The Punisher – Building the Dam

I Punisher Upgrade
Ø Purple: Increases the damage bonus of a single Adjudication bullet from 35% to 40%.
Ø Gold: Increases the damage bonus of a single Adjudication bullet from 80% to 90%.
I Accuracy judgment
Ø Blue: Increases Adjudication’s headshot damage multiplier bonus from 15% to 18%.
Ø Purple: Increases Adjudication’s headshot damage multiplier bonus from 28% to 33%.

The Punisher – Building the Sweeper

I Increase the damage multiplier bonus of the Deliverance Head in Preparation – Traits.
I Increase the sweeper level. 1 explosion damage when defeating enemies.

Jeff the Land Shark – Overflowing Waters Construction

I Increase the DoT of the water areas spell field to the level of overflowing waters. 3.
I Canon Jetstream
Ø Purple: Increases the damage bonus of Joyful Splash from 60% to 90%.
Ø Gold: Increases the damage bonus of Joyful Splash from 140% to 200%.
I Squeaky waters
Ø Gold: Increases sustained damage rate bonus from 200% to 280%.

Jeff the Land Shark – Building Big Fish Frenzy

I Big Fish Frenzy Lv. 3 New effect: Receive 15% damage reduction.
I Frenzy forward
Ø Purple: Increases hide-and-seek collision damage bonus from 60% to 90%.
Ø Gold: Increases hide-and-seek collision damage bonus from 140% to 200%.
I Bubbling Impact
Ø Purple: Increases splash damage bonus from 15 to 18.
Ø Gold: Increases splash damage bonus from 30 to 36.
I Bubbling Impact now benefits from Bubbling Impact’s damage increase.
I Shark Sovereignty
ØIncreases enemy detection range during hide and seek.

Fixes

Hero

1. Marked Daredevil Misstep: The Man Without Fear had a persistent issue where his passive mark effect could stubbornly stick to Winter Soldier if Matt, in the Spawn Room, switched heroes right after seeing an enemy Bucky and Cap drop Stellar Impact. We cleaned up the evidence; no more accidental “radar locks” on Winter Soldier by other heroes.

2. Daredevil’s Purple Haze glitch: When watching Daredevil via replay after turning off the outline display, the screen may turn into a solid purple wall; more psychedelic than practical. We have cleared the fog; now your replays are crystal clear, it’s not a journey through the Purple Man’s mindscape!

3. Wolverine’s Leap Pause: Logan’s wild leap would sometimes refuse to properly complete its run, leaving him dangling like a confused house cat. We honed his instincts; now he lands every time, claws out and ready for the next fight!

The Marvel Rivals universe is constantly evolving and we still have many surprises and updates on the horizon. Stay tuned to our official announcements to find out more!

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