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Borderlands 4 reveals “dynamic events”

Borderlands 4 is fast approaching, and there has been a wave of new exciting updates. Today, I want to share something particularly cool: the inclusion of what the gearbox calls for “dynamic events”. I had the pleasure of sitting with the creative director associated Grant Kao. In just half an hour, his enthusiasm for the functionality was contagious, which only added to my own admiration for the team.

Adding to the excitement of the room, a newly struck edition of the first new issue of Game Informer featured Borderlands 4 on the cover. I made sure that Grant could see him, strengthening my studio fandom he represented. After many questions outside the topics piloted by the fans that I will cover later, I asked him if there was something that he was particularly eager to share on the new system.

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