I loved finishing Silent Hill this year, but there are so many things I wish I knew before starting it.

I still can’t believe Silent Hill actually happened after years of Nothing of the series. I also can’t believe how good it was, after the okay message and the bizarre and extremely unpopular Ascension. But it happened, and it was awesome – probably becoming my favorite horror game of this year.
As surprising as this happened after more than a decade of inactivity, the biggest surprise was its relocation to Japan. For a series that built its entire identity on horror-infused Midwestern Americana (originally to appeal to a Western market), it was an unexpected leap, but one that totally worked.
What are the endings of Silent Hill?
There are multiple endings to Silent Hill and the game makes you work for them. You can only access certain options with at least two other endings on your save, for example. But it’s a game worth rewarding with new things to do, events, and subtle changes to reward you.
THE Silent Hill fema and Shrine Vault puzzle, for example, doesn’t attempt to explain what an ema is when it first asks you to look for one. (All while being chased by a monster that can’t die.) Japanese culture, unsurprisingly, permeates everything in f, unapologetically. From the Silent Hill for Omamori charms that you can collect and use to add skills to the protagonist Hinako, to things like the Altar Puzzle where you have to figure out where to leave traditional offerings.
Even more recognizable things, like the Silent Hill Puzzle Box f you have to solve to escape a classroom, this requires quite precise knowledge of Japanese cherry blossom silhouettes. It’s refreshing to play something that doesn’t go out of its way to accommodate you and, instead, really forces you to figure it out yourself.
There were a few things that just weren’t clear no matter the setting. One thing that remained unnecessarily opaque until early in the game was the Silent Hill f difficulties. Although you have to make choices long before you can even play, the information and details about what it all does only appear when certain things unlock or happen. As a result, I really felt like I knew what I had chosen after a good 4-5 hours. This is a pretty big part of the game considering the whole thing. Silent Hill f length.
SPOILER WARNING
Don’t look for the solution to the Silent Hill wall puzzle before you’re ready, as there is an unavoidable spoiler in the screen required to solve it.
Combat was one of the more controversial issues overall, although I didn’t fare too badly. Especially once I upgraded stamina, which ends up being probably the most important stat in a fight. THE Silent Hill f Scarecrow Puzzle This is a good test of your skills, as you will be attacked every time you make a mistake. So you will definitely want to learn from my mistakes. Likewise, find the Silent Hill key for school can involve a full mini-boss fight, unless you have my guide to tell you where to go so you can avoid the danger, or at least reduce the risk.
Probably the main thing I wanted to know, overall, was where everything was. Things like trying to open the sacred door in Silent Hill for when necessary find Sakuko, all involve convoluted or obscure searches for various things. THE missing object part and the Silent Hill Locker Codes f direct you to an error, confusing what you’re looking for or where it is.
However, overall only one thing about the game really stood out to me and that was trying to get the key in front of the cage in Silent Hill f. Although I understand how this puzzle technically works, I solved it, unequivocally, by pressing the button until I got lucky. Take wins where you can get them.
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