Black Ops 7 Co-op Campaign Endgame

Gain power in a match by completing objectives, discovering information, and defeating enemies to increase your Operator’s combat rating and unlock skills that amplify your combat effectiveness. Each time your combat score increases, your operator has the option to choose one of two skill tracks or proficiencies. These skills continue to develop as your Operator’s Combat Rating improves over time up to the maximum level of 60.
Skills pathways and their accompanying skills include:
Gunner
Master your weapons, reload faster, aim more precisely and electrify enemies.
Reload speed: Improved reload speed.
Fast Replate: Faster armor replating.
Quick weapon change: Reduced the time required to switch between weapons.
Automatic ammo reload: Weapon magazines slowly fill up over time, both for held and stowed weapons.
Aiming Expert: Improved weapon accuracy when aiming and firing speed when jumping, sliding and diving.
Shocking reload: Recharging creates an electrical discharge that damages and stuns nearby base enemies. The emptyer the magazine, the stronger the effect. There is a cooldown for the discharge.
Surgeon
Stay alive and help others fight, heal quickly, revive faster, and fight back from the brink.
Healthy recovery: Even if you don’t take damage, health recovery starts sooner.
Fighter of the last fight: Longer duration for the last fight, including improved moves and weapon ammo in your gun.
Agile handling: Fire a weapon while sprinting and walk faster while aiming.
Heal faster: Heal faster after exiting combat.
Rapid resuscitation: Revive yourself or a member of your team faster. Revive increases movement speed for a short time and grants full health.
Above ground: Eliminating an enemy in the last fight will revive you. There is a cooldown.
Daredevil
Fly, slide and dive into chaos. Your movement is a weapon and the ground fights back.
Dive bomber: Diving aggressively with your wingsuit releases a concussive blast to the ground.
Wingsuit Glider: Improved handling and airtime for the Wingsuit.
Thick skin: Take less damage from melee attacks.
Super slider: Gliding distance and speed are increased.
Reload and run: Get a brief increase in movement speed after reloading a weapon.
Slide explosions: Sliding and diving triggers an explosion in a radius.
Tactician
Equip yourself and be smart, deploy faster, reload faster, and turn kills into unpleasant surprises.
Equipment dog: Improves equipment ammunition.
Rapid deployment: Faster deployment of equipment and increased distance. Improved sprint and tactical speed when reloading.
Hit and run: Temporary speed increase after equipment kills an enemy.
Reload: Faster recharge of equipment and abilities.
Quick returns: Eliminating two enemies in quick succession has a chance to return two rounds to your magazine.
Pinata: Eliminating an enemy has a chance to spawn a living piece of equipment.
Berserker
Chain assault to speed up, attack on the move, collect armor to kill, and bring destruction from above.
Rapid Weapon Fire: Increased weapon fire rate.
Kill Regeneration Armor: Defeating enemies regenerates some of your armor. At the highest upgrade, defeating an elite enemy regenerates more.
Increased review chain speed: Temporarily increase your speed after landing several critical attacks in a row.
Endurance sprinter: Recharge during the Tac Sprint. Tack duration and sprint time before shooting have been improved.
Fall damage reduction: Fall damage reduced. At the highest upgrade, become immune to falling damage.
Autumn explosions: Falls from height create explosions.
Bulldozer
Become a walking tank, regenerate your armor, ignore explosions and crush your enemies.
Armor Regeneration: Regenerate an armor plate if it is damaged or if all armor slots are empty.
Point blank: Damage bonus for shooting an enemy at close range.
Adrenaline rush: Deals additional damage when health is low.
Protection against resurrection: Self-revived or revived players will take reduced damage for a short time.
Explosive resistance: Reduced damage from explosives. Immune to explosives at highest upgrade.
Tackle: Fears and soldiers are knocked down during a tactical slide, dive or sprint.



